Date
Publisher
arXiv
This work-in-progress paper presents SPARC (Systematic Problem Solving and
Algorithmic Reasoning for Children), a gamified learning platform designed to
enhance engagement and knowledge retention in K-12 STEM education. Traditional
approaches often struggle to motivate students or facilitate deep
understanding, especially for complex scientific concepts. SPARC addresses
these challenges by integrating interactive, narrative-driven gameplay with an
artificial intelligence peer agent built on large language models. Rather than
simply providing answers, the agent engages students in dialogue and inquiry,
prompting them to explain concepts and solve problems collaboratively. The
platform's design is grounded in educational theory and closely aligned with
state learning standards. Initial classroom pilots utilized a multi-method
assessment framework combining pre- and post-tests, in-game analytics, and
qualitative feedback from students and teachers. Preliminary findings indicate
that SPARC significantly increases student engagement, with most participants
reporting greater interest in STEM subjects and moderate gains in conceptual
understanding observed in post-test results. Ongoing development focuses on
refining the AI agent, expanding curriculum integration, and improving
accessibility. These early results demonstrate the potential of combining
AI-driven peer support with game-based learning to create inclusive, effective,
and engaging educational experiences for K-12 learners.
What is the application?
Who is the user?
Why use AI?
