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Middle School (6-8)

Young Children's Anthropomorphism Of An Ai Chatbot: Brain Activation And The Role Of Parent Co-Presence

Artificial Intelligence (AI) chatbots powered by a large language model (LLM) are entering young children's learning and play, yet little is known about how young children construe these agents or how such construals relate to engagement. We examined anthropomorphism of a social AI chatbot during collaborative storytelling and asked how children's attributions related to their behavior and prefrontal activation. Children at ages 5-6 (N = 23) completed three storytelling sessions: interacting with (1) an AI chatbot only, (2) a parent only, and (3) the AI and a parent together.

Civic Education In The Age Of Al: Should We Trust Al-Generated Lesson Plans?

Generative artificial intelligence (GenAI) technologies can offer vast professional resources for teachers, empowering them to differentiate their practice, create curricular materials, and generate lesson plans for any topic. But should these novel tools to generate classroom activities and learning experiences be trusted? This study investigates 310 AI-generated lesson plans, featuring 2,230 learning activities, created by ChatGPT, Gemini, and Copilot for the 53 content standards mandated in the Massachusetts eighth-grade United States and Massachusetts Government and Civic Life curriculum.

Ai-Driven Predictive Models For Optimizing Mathematics Education Technology: Enhancing Decision-Making Through Educational Data Mining And Meta-Analysis

This paper explores the challenge of achieving consistent effectiveness in integrating Mathematics Education Technology (MET) in K-12 classrooms, focusing on factors such as technology type, timing, and instructional strategies. It highlights the difficulties novice teachers face in optimizing MET compared to experienced educators, emphasizing the need to better understand the ideal duration and application of MET in various teaching settings. This study proposes using Artificial Intelligence (AI) to predict and optimize MET effectiveness, aiming to enhance student achievement.

The Alongside Digital Wellness Program For Youth: Longitudinal Pre-Post Outcomes Study

Abstract Background: Youth are increasingly experiencing psychological distress. Schools are ideal settings for disseminating mental health support, but they are often insufficiently resourced to do so. Digital mental health tools represent a unique avenue to address this gap. The Alongside digital program is one such tool, intended as a universal prevention and early intervention.

Simulating Students With Large Language Models: A Review Of Architecture, Mechanisms, And Role Modelling In Education With Generative Ai

Simulated Students offer a valuable methodological framework for evaluating pedagogical approaches and modelling diverse learner profiles, tasks which are otherwise challenging to undertake systematically in real-world settings. Recent research has increasingly focused on developing such simulated agents to capture a range of learning styles, cognitive development pathways, and social behaviours. Among contemporary simulation techniques, the integration of large language models (LLMs) into educational research has emerged as a particularly versatile and scalable paradigm.

Kidspeak: A General Multi-Purpose LLM For Kids' Speech Recognition And Screening

With the rapid advancement of conversational and diffusion-based AI, there is a growing adoption of AI in educational services, ranging from grading and assessment tools to personalized learning systems that provide targeted support for students. However, this adaptability has yet to fully extend to the domain of children's speech, where existing models often fail due to their reliance on datasets designed for clear, articulate adult speech.

Human Experts' Evaluation Of Generative Ai For Contextualizing Steam Education In The Global South

STEAM education in many parts of the Global South remains abstract and weakly connected to learners sociocultural realities. This study examines how human experts evaluate the capacity of Generative AI (GenAI) to contextualize STEAM instruction in these settings. Using a convergent mixed-methods design grounded in human-centered and culturally responsive pedagogy, four STEAM education experts reviewed standardized Ghana NaCCA lesson plans and GenAI-generated lessons created with a customized Culturally Responsive Lesson Planner (CRLP).

Pedagogy-Driven Evaluation Of Generative Ai-Powered Intelligent Tutoring Systems

The interdisciplinary research domain of Artificial Intelligence in Education (AIED) has a long history of developing Intelligent Tutoring Systems (ITSs) by integrating insights from technological advancements, educational theories, and cognitive psychology. The remarkable success of generative AI (GenAI) models has accelerated the development of large language model (LLM)-powered ITSs, which have potential to imitate human-like, pedagogically rich, and cognitively demanding tutoring.

Pustak Ai: Curriculum-Aligned And Interactive Textbooks Using Large Language Models

Large Language Models (LLMs) have demonstrated remarkable capabilities in understanding and generating human-like content. This has revolutionized various sectors such as healthcare, software development, and education. In education, LLMs offer potential for personalized and interactive learning experiences, especially in regions with limited teaching resources.