Date
Publisher
arXiv
We introduce a modular prompting framework that supports safer and more
adaptive use of large language models (LLMs) across dynamic, user-centered
tasks. Grounded in human learning theory, particularly the Zone of Proximal
Development (ZPD), our method combines a natural language boundary prompt with
a control schema encoded with fuzzy scaffolding logic and adaptation rules.
This architecture enables LLMs to modulate behavior in response to user state
without requiring fine-tuning or external orchestration. In a simulated
intelligent tutoring setting, the framework improves scaffolding quality,
adaptivity, and instructional alignment across multiple models, outperforming
standard prompting baselines. Evaluation is conducted using rubric-based LLM
graders at scale. While initially developed for education, the framework has
shown promise in other interaction-heavy domains, such as procedural content
generation for games. Designed for safe deployment, it provides a reusable
methodology for structuring interpretable, goal-aligned LLM behavior in
uncertain or evolving contexts.
Study at a glance
- Question: Can a structured prompting method improve how AI models adapt their guidance to learners during simulated tutoring?
- Setting and data: A simulated intelligent tutoring setting.
- Method: Compares the prompting framework against standard prompts across multiple AI models using rubric-based automated AI grading.
Why it matters
Dynamic, user-centered tasks require safer and more adaptive large language models that respond to user states. Models need interpretable, goal-aligned behavior in uncertain or evolving contexts without requiring fine-tuning or external orchestration.
Key findings
- In a simulated tutoring setting, the framework improved the quality of AI guidance, adaptability, and instructional alignment over standard prompts across multiple models.
- Language models adjusted their behavior to user needs without requiring specialized retraining or external management software.
- Beyond education, the framework showed promise in other interactive fields, such as generating content for games.
Summary drafted with AI from the paper’s abstract and may contain errors. See the full paper for details.
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