Date
Publisher
arXiv
This paper explores adaptive problem solving with a game designed to support
the development of problem-solving skills. Using an adaptive, AI-powered puzzle
game, our adaptive problem-solving system dynamically generates
pathfinding-based puzzles using a genetic algorithm, tailoring the difficulty
of each puzzle to individual players in an online real-time approach. A
player-modeling system records user interactions and informs the generation of
puzzles to approximate a target difficulty level based on various metrics of
the player. By combining procedural content generation with online adaptive
difficulty adjustment, the system aims to maintain engagement, mitigate
frustration, and maintain an optimal level of challenge. A pilot user study
investigates the effectiveness of this approach, comparing different types of
adaptive difficulty systems and interpreting players' responses. This work lays
the foundation for further research into emotionally informed player models,
advanced AI techniques for adaptivity, and broader applications beyond gaming
in educational settings.
What is the application?
Who is the user?
Who age?
Why use AI?
