Date
Publisher
arXiv
CG (Computer Graphics) is a popular field of CS (Computer Science), but many students find this topic difficult due to it requiring a large number of skills, such as mathematics, programming, geometric reasoning, and creativity. Over the past few years, researchers have investigated ways to harness the power of GenAI (Generative Artificial Intelligence) to improve teaching. In CS, much of the research has focused on introductory computing. A recent study evaluating the performance of an LLM (Large Language Model), GPT-4 (text-only), on CG questions, indicated poor performance and reliance on detailed descriptions of image content, which often required considerable insight from the user to return reasonable results. So far, no studies have investigated the abilities of LMMs (Large Multimodal Models), or multimodal LLMs, to solve CG questions and how these abilities can be used to improve teaching.
In this study, we construct two datasets of CG questions requiring varying degrees of visual perception skills and geometric reasoning skills, and evaluate the current state-of-the-art LMM, GPT-4o, on the two datasets. We find that although GPT-4o exhibits great potential in solving questions with visual information independently, major limitations still exist to the accuracy and quality of the generated results. We propose several novel approaches for CG educators to incorporate GenAI into CG teaching despite these limitations. We hope that our guidelines further encourage learning and engagement in CG classrooms.
Study at a glance
- Question: How well can an AI model solve computer graphics questions requiring visual perception and geometric reasoning?
- Setting and data: Two datasets of computer graphics questions requiring visual perception and geometric reasoning skills.
- Method: Tests how well an AI model (GPT-4o) solves computer graphics questions across two datasets.
Why it matters
Many students find computer graphics difficult, yet generative AI research in computer science has focused on introductory computing. Furthermore, no studies have investigated large multimodal models' ability to solve computer graphics questions to improve teaching.
Key findings
- In computer graphics, GPT-4o showed strong potential to independently solve questions that include visual information.
- Major limitations still exist in the accuracy and quality of the results generated by the multimodal model.
- Text-only models previously performed poorly on computer graphics questions and relied heavily on detailed user descriptions of images to produce reasonable results.
Summary drafted with AI from the paper’s abstract and may contain errors. See the full paper for details.
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